Media Summary: You can use this expression in the expression editor. pCylinder2.rotateX = pCube1.translateZ*11 The first one is the code to move ...
Maya Tutorials Learn Rigging A Car From Scratch In Maya - Detailed Analysis & Overview
You can use this expression in the expression editor. pCylinder2.rotateX = pCube1.translateZ*11 The first one is the code to move ...