Media Summary: Recorded with fraps, used free version of fraps which only records at 30 fps. Better quality video compared to previous videos of ... EmojiWars LibGDX Gameplay Design concept test 46 fps without fraps recording, 30 with fraps recording. (fullscreen, 8 year old gpu)

Libgdx Features Filter Performance Test - Detailed Analysis & Overview

Recorded with fraps, used free version of fraps which only records at 30 fps. Better quality video compared to previous videos of ... EmojiWars LibGDX Gameplay Design concept test 46 fps without fraps recording, 30 with fraps recording. (fullscreen, 8 year old gpu) In this part, I tried simulating waves like the ocean by using the gerstner waves. But it made the fps drop. So next instead of using ... Welcome to another edition of Ask Gamedev's Game engine showcases! Today's Here's a three dimensional visual solution to the Lorenz Equation in Java that started the whole "Butterfly Effect" media hype.

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Libgdx  Features - Filter performance test
LibGdx Features - Edge detection test
Libgdx Features -  3D Benchmark test
250.000 libgdx boxes performance test, 1920x1200, 60fps
LibGdx Features - Inverse Kinematics Test
LibGdx Features - Group Fade test
Libgdx Features  - Character test
LibGdx Features- DragandDrop Test
LibGdx Features: DecalTest
LibGdx Features - Isometric Tilemap test
EmojiWars | LibGDX Gameplay | Design concept test
POOF! libGDX 3D ParticleSystem test!
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Libgdx  Features - Filter performance test

Libgdx Features - Filter performance test

LibGdx

LibGdx Features - Edge detection test

LibGdx Features - Edge detection test

LibGdx

Libgdx Features -  3D Benchmark test

Libgdx Features - 3D Benchmark test

LibGdx

250.000 libgdx boxes performance test, 1920x1200, 60fps

250.000 libgdx boxes performance test, 1920x1200, 60fps

Recorded with fraps, used free version of fraps which only records at 30 fps. Better quality video compared to previous videos of ...

LibGdx Features - Inverse Kinematics Test

LibGdx Features - Inverse Kinematics Test

LibGdx

LibGdx Features - Group Fade test

LibGdx Features - Group Fade test

Libgdx

Libgdx Features  - Character test

Libgdx Features - Character test

LibGdx

LibGdx Features- DragandDrop Test

LibGdx Features- DragandDrop Test

LibGdx

LibGdx Features: DecalTest

LibGdx Features: DecalTest

LibGdx

LibGdx Features - Isometric Tilemap test

LibGdx Features - Isometric Tilemap test

LibGdx

EmojiWars | LibGDX Gameplay | Design concept test

EmojiWars | LibGDX Gameplay | Design concept test

EmojiWars | LibGDX Gameplay | Design concept test

POOF! libGDX 3D ParticleSystem test!

POOF! libGDX 3D ParticleSystem test!

Testing

1.000.000 libgdx boxes performance test, 1920x1200, 30-46fps

1.000.000 libgdx boxes performance test, 1920x1200, 30-46fps

46 fps without fraps recording, 30 with fraps recording. (fullscreen, 8 year old gpu)

Entity collision detection performance test (+flocking/steering) libgdx

Entity collision detection performance test (+flocking/steering) libgdx

60k units,

Performance Test LibGDX Radar Test

Performance Test LibGDX Radar Test

You see a

LibGdx 3d | AIDE | Waves Simulation testing

LibGdx 3d | AIDE | Waves Simulation testing

In this part, I tried simulating waves like the ocean by using the gerstner waves. But it made the fps drop. So next instead of using ...

The Best Games Made with libGDX [2021]

The Best Games Made with libGDX [2021]

Welcome to another edition of Ask Gamedev's Game engine showcases! Today's

Libgdx Features - Libgdx Delaunay triangulate test

Libgdx Features - Libgdx Delaunay triangulate test

LibGdx

LibGDX 3D Lorenz Attractor

LibGDX 3D Lorenz Attractor

Here's a three dimensional visual solution to the Lorenz Equation in Java that started the whole "Butterfly Effect" media hype.

Libgdx Features - Fog Test

Libgdx Features - Fog Test

LibGdx