Media Summary: Implementation of simple game with Microsoft Realtime mapping to multiple UV faces of a mesh using still need to tweak this a little but you get the idea.
Kinect Physics Cubes - Detailed Analysis & Overview
Implementation of simple game with Microsoft Realtime mapping to multiple UV faces of a mesh using still need to tweak this a little but you get the idea. Lumbering Zach measures a board and pushes a chair around. Another projection mapping experiment at Temple University CFL lab. After calibrating This video shows a real time motion capture of a character kicking boxes. The motion capture is using
Joshua Topolsky visits Microsoft's labs in Redmond, where researchers demo real-time 3d modeling with KinectFusion andĀ ... This video is part 2 of a collaboration with . In the first video on his channel he derives the theoretical resistanceĀ ...