Media Summary: testing the action/spell system and new UI elements. Short clip showing the interconnected maps. This evening (and into the early hours) I've been working on a C implementation of a
Js Tile Engine Alpha - Detailed Analysis & Overview
testing the action/spell system and new UI elements. Short clip showing the interconnected maps. This evening (and into the early hours) I've been working on a C implementation of a Testing the 'dirty redraw' and misc animations, obviously the spell effect is a placeholder :) Server powered by nodejs 0.6.6 with ... After 2 months and some days of coding I'm nearly 1% complete. Bitcoin: 1KWLzMp4e1qN6u8WEWuXghrPeoGDeU7AWg ... FPS drops when browser window got maximized T.T.
Testing the GUI system and battlescreen integration. After 3 months and some days of coding I'm nearly 2% complete. Bitcoin: 1KWLzMp4e1qN6u8WEWuXghrPeoGDeU7AWg ... Follow Isadora's Edge on Kickstarter: Wishlist Isadora's Edge ... Whooosh, restarted the entire project from scrap. Did a ton of interfacing shit which annoys the the hell out out of me. The code is a ... Testing the GLSL environment transitions. 😂What is the use of what we studied in school - Alpha, Camera, Adrak, Rashi... in real life? Watch a real tile fitting work ...