Media Summary: So I took my updated player physics engine (Qjuake), and crafted a small multiplayer map in a virtual space (based off of a Halo: ... Sliding along the walls while only pressing foward/W thanks for watching!! you can download this demo along with the
Java Lwjgl 3d Quake Like Movement Source - Detailed Analysis & Overview
So I took my updated player physics engine (Qjuake), and crafted a small multiplayer map in a virtual space (based off of a Halo: ... Sliding along the walls while only pressing foward/W thanks for watching!! you can download this demo along with the Big update coming soon, this is a small preview of my Dynamic camera system, and a test of the Scripting integration. I have got a working obj loader working, now all I need is a proper shader :D currently it runs at 900fps with only a simple monkey ... Hybrid rasterization with ray tracing for hard shadows. Model scene_house6.vox from
just a little mess around extension to my dungeon engine music - me :) Doesnt do much but its getting somewhere ! LOL.