Media Summary: Sorry for 60 fps, forgot to change Davinci Settings. References: How Ray Tracing Works Ray Marching ... I got normal maps and specular working with RGB light sources. Please note right now the scene is using one normal map for all ...
Java 3d Voxel Engine Showcase - Detailed Analysis & Overview
Sorry for 60 fps, forgot to change Davinci Settings. References: How Ray Tracing Works Ray Marching ... I got normal maps and specular working with RGB light sources. Please note right now the scene is using one normal map for all ... taking a look at some of the most promising (and stunning) upcoming Checkout GameMaker In today's video I'm taking on the exciting challenge of creating a So, this is my first experiment with saving and loading data. Here you can see that I have a region file that was saved after the ...
I think the video recordering software screwed my RAM in this one. Even though the title says LWJGL, this was made with libGDX ... So, now I was able to mix the dynamic light with AO and RGB light. Looks pretty good here. Check out on github: ... Kami First Demo - Java 3D voxel platformer