Media Summary: In this video, we add a lantern so we can equip/unequip it and change the The lightMap that I use is static. It is rendered one time when the map loads and is never touched again. I don't keep redrawing ... In this set of tutorials i will show you how to implement a
Java 2d Tile Based Lighting System For Indie Game - Detailed Analysis & Overview
In this video, we add a lantern so we can equip/unequip it and change the The lightMap that I use is static. It is rendered one time when the map loads and is never touched again. I don't keep redrawing ... In this set of tutorials i will show you how to implement a PLEASE READ DESCRIPTION :) *** Recorded mainly for the forum users of thecherno.com, this video answers a question I get ... Welcome to the third episode! in this episode we set up the