Media Summary: I showed this off a few months ago, had it unlisted. Just thought I'll make it public in case someone's interested. In the beginning of the year 2001 I made this small Well, Famicom rather, but it does work on the NES too, haha. Here's a textured

Hell Games Raycasting - Detailed Analysis & Overview

I showed this off a few months ago, had it unlisted. Just thought I'll make it public in case someone's interested. In the beginning of the year 2001 I made this small Well, Famicom rather, but it does work on the NES too, haha. Here's a textured Blue Walls = Enemies Red Walls = Environment Walls Else = PowerUps (+1 bullet) Controls: W, A, S, D to move; mouse moves ... Based one Lode Vandevenne tutorial. Now with better colision and EXP2 fog effect. I've provided the code necessary to facilitate floor and ceiling reflections (meaning the reflections themselves and how the fade is ...

Photo Gallery

Hell Games - Raycasting
Trve Raycaster
RayCasting game in Console [C#]
Trve Raycaster Test 2
Trve Raycaster Test 1
Medieval Slaughter Game - Test 1
Raycasting engine made in AMOS.
line of sight / light raycasting
RayCasting demo
Construct 3 Raycast Engine pt 2
Raycasting on an NES
Construct 3 Raycast Engine
View Detailed Profile
Hell Games - Raycasting

Hell Games - Raycasting

I showed this off a few months ago, had it unlisted. Just thought I'll make it public in case someone's interested.

Trve Raycaster

Trve Raycaster

Latest iteration of Trve

RayCasting game in Console [C#]

RayCasting game in Console [C#]

I bless the rains down in africaaaaaaa https://github.com/TheFlashes/CMDRayCasting.

Trve Raycaster Test 2

Trve Raycaster Test 2

Trve

Trve Raycaster Test 1

Trve Raycaster Test 1

Raycasting

Medieval Slaughter Game - Test 1

Medieval Slaughter Game - Test 1

Following the Lode Vandevenne tutorial.

Raycasting engine made in AMOS.

Raycasting engine made in AMOS.

In the beginning of the year 2001 I made this small

line of sight / light raycasting

line of sight / light raycasting

devblog: http://timetocode.tumblr.com/ credits/source for this

RayCasting demo

RayCasting demo

Raycasting

Construct 3 Raycast Engine pt 2

Construct 3 Raycast Engine pt 2

More

Raycasting on an NES

Raycasting on an NES

Well, Famicom rather, but it does work on the NES too, haha. Here's a textured

Construct 3 Raycast Engine

Construct 3 Raycast Engine

This is the first shot doing

Raycasting debugging

Raycasting debugging

Raycasting debugging

GAMES IN PYTHON #1: Ray Casting DOOM Style (But it's a little bit less Fake 3D)

GAMES IN PYTHON #1: Ray Casting DOOM Style (But it's a little bit less Fake 3D)

Blue Walls = Enemies Red Walls = Environment Walls Else = PowerUps (+1 bullet) Controls: W, A, S, D to move; mouse moves ...

Medieval Slaughter Game - Test 3

Medieval Slaughter Game - Test 3

Based one Lode Vandevenne tutorial. Now with better colision and EXP2 fog effect.

Ray Casting Engine Demo_8 *Floor "Reflections"!*

Ray Casting Engine Demo_8 *Floor "Reflections"!*

I've provided the code necessary to facilitate floor and ceiling reflections (meaning the reflections themselves and how the fade is ...

Doom Raycast Test - Python

Doom Raycast Test - Python

A small

Shape Engine - Development Progress 2 - Collision System Overhaul #2 - Raycasting

Shape Engine - Development Progress 2 - Collision System Overhaul #2 - Raycasting

Shape Engine is a simple 2D

Hell's Shells Gameplay

Hell's Shells Gameplay

Play on itch.io: https://cosmicraycast.itch.io/hells-shells.