Media Summary: [Graphics] Hierarchy,Trees, GJK algorithm An explanation for laymen of one usage of quadtrees. In 1988, three engineers came together and developed one of the most clever solutions to the problem of detecting when two ...
Graphics Hierarchy Trees Gjk Algorithm - Detailed Analysis & Overview
[Graphics] Hierarchy,Trees, GJK algorithm An explanation for laymen of one usage of quadtrees. In 1988, three engineers came together and developed one of the most clever solutions to the problem of detecting when two ... Spheres are nice and all, but there comes a time when more complex shapes are needed. One popular Equivalent to a 50 minute university lecture on Collision detection systems show up in all sorts of video games and simulations. But how do you actually build these systems?
gamedev Comparing various BVH optimizations for CPU raytracing, a presentation of results.