Media Summary: sorry for total async audio :( quicktest of the drains. spended today some hours for the manholes and manhole covers and the ... some recordings from the map "instantfight", the video shows also some secret areas which most players will never see :D. Here a little showcase why it was so silent here the last month... Doing the a new Menu and a complete new Designed ...
Far Cry 1 Mod Operation Clearing Elevator Ropetest - Detailed Analysis & Overview
sorry for total async audio :( quicktest of the drains. spended today some hours for the manholes and manhole covers and the ... some recordings from the map "instantfight", the video shows also some secret areas which most players will never see :D. Here a little showcase why it was so silent here the last month... Doing the a new Menu and a complete new Designed ... ... see what i try to do). find more about the i actually needed a break from scripting so i decided to look further whats possible with displace bump and normal mapping in ... testing out the new devkid functions. what you did not see is the streaming under the hood which is better, so some more FPS ...
just a short test of a new area with running vidcap (because this cause often heavy problems in timings in gameengine with some ... electrical wire fence -testing of alphablended wire with blur effects. Testing the new Inventory in "Real world". Also there are some bugs like placed a light switch inside the doorhandle proxy and ... testing the implemented itemstack inside the inventory. it actually does not support drag a item back to loot, and it seems i also ... attention, its a developer testmap! by adding the code for support drag&drop for explosives in Inventory, i found out, that the ... a little fly over the map to the second Lighthouse. Lighthouse is still fresh placed and needs a lot of props around and inside, but ...
first test of sunrays in this map, nothing spectacular, just seeing how it looks outside the editor in game mode. have blurred out the ... Please watch the radar and the drawn sound events carefully. Contacting Vegetation cause now Noise depending on walking ... Cryengine 1.4 with activated and working HDR rendering. unfortunately its somewhat broken, in some special cases (maybe ...