Media Summary: It's not a final product of my work, it's more like snapshot of what I'm doing now. I'm not sure what I want to achieve :P But I think it ... early stage of development, basic cart simulation. recorded on slow framerate. It runs faster... visit NOTE The code for AABB vs Sphere was incorrect, an updated and correct version can be found here: ...
Box2d Tutorial 3 C And Opengl Or Sdl Collision Callback Userdata - Detailed Analysis & Overview
It's not a final product of my work, it's more like snapshot of what I'm doing now. I'm not sure what I want to achieve :P But I think it ... early stage of development, basic cart simulation. recorded on slow framerate. It runs faster... visit NOTE The code for AABB vs Sphere was incorrect, an updated and correct version can be found here: ... SDL2 with C++ is a royal pain the buttocks Some copy and paste, and 2 simple structures, to hold the information easier (still no graphical output) Here is the game with the ...