Media Summary: In this I introduce the initial logic necessary for a 2D More troubles for the hero ! After the swinging spike This is a short demo for "how to move an object in a specific bound", maybe it's polygon. This approach show you how to compute ...
Ball Physics Prototype Libgdx Box2d - Detailed Analysis & Overview
In this I introduce the initial logic necessary for a 2D More troubles for the hero ! After the swinging spike This is a short demo for "how to move an object in a specific bound", maybe it's polygon. This approach show you how to compute ... IMPORTANT NOTE: I didn't do the jumping mechanic in the contact listener correctly. It doesn't matter right now, but it will later. A bike game in progress :) Using overlap2D for making the levels (