Media Summary: This is my research project for the Engine Development 1 course at Full Sail University (Month 13 of the program). Using a A discussion of the fundamentals and implementation of entity- In this second devlog, we look at how we employed ScriptableObjects to create a flexible and powerful
3d Picker And Game Object Component Architecture - Detailed Analysis & Overview
This is my research project for the Engine Development 1 course at Full Sail University (Month 13 of the program). Using a A discussion of the fundamentals and implementation of entity- In this second devlog, we look at how we employed ScriptableObjects to create a flexible and powerful