Media Summary: just a little mess around extension to my dungeon engine music - me :) just a mess around..with something in mind ;p music - me :) another test of the engine i want to make something out of ;p here is the source code.. id like to know if it helped you ...
3d Particles Java Lwjgl V 02 - Detailed Analysis & Overview
just a little mess around extension to my dungeon engine music - me :) just a mess around..with something in mind ;p music - me :) another test of the engine i want to make something out of ;p here is the source code.. id like to know if it helped you ... All code available for download at: Thanks for watching. Thanks for ThinMatrix ... So I've been working on what originally started out as my heightmap program. I've added jump physics (which I haven't shown ... This is a look in to the OpenGL window which has one emitter initially in the center of the window. Upon moving the mouse the ...
here is the source code.. id like to know if it helped you :) sorry for the naming of it ... The third iteration to my heightmap program! Source code available below. You may have seen my previous video that I didn't ... So I took my updated player physics engine (Qjuake), and crafted a small multiplayer map in a virtual space (based off of a Halo: ... Welcome! In this video, we create and load shaders into our program to finally get our triangle to show. I was working on some terrain rendering code, but I got a little side-tracked. Anyway, this is what I ended up with. I took my qjuake physics engine, and tried adding