Media Summary: In this indie game devlog™, we explore an interesting technique of rendering Multiple light support currently uses photon mapping. It's fast enough for now, so I'm going to hold off on adding shadow mapping ... PBR is currently only applied to the background as a proof of concept. Other sprites are over exposed. Fire has been improved.

2d Pixel Art Ray Tracing - Detailed Analysis & Overview

In this indie game devlog™, we explore an interesting technique of rendering Multiple light support currently uses photon mapping. It's fast enough for now, so I'm going to hold off on adding shadow mapping ... PBR is currently only applied to the background as a proof of concept. Other sprites are over exposed. Fire has been improved. In this video I explain how I do dynamic lighting for my Date of Recording: 2021-01-23 Using the light-space shadow map of the sun, I can project some quads on the scene to compute ... It was easy to integrate sprite sheets from Aseprite however now I'm running into an unexpected side effects of

Pixelite GI is a real-time, fully raytraced, GPU lighting solution built from the ground up for I'm not dead (yet?) xd. I've taken a bit of a break to enjoy the summer, but I'm back refreshed and working on the game again. The voxel rendering engine I've been building is finally starting to come together. The

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Next-Gen Pixel Art - Legacy Devlog #20
Multi light support - 2D Ray Traced Game
2D Pixel Art Ray tracing
PBR (Physically-Based Rendering) Pixel Art - 2D Ray Tracing
Dynamic Pixel Art Lighting in Unity (in 1 Minute Tutorial)
This is 2D Pixel Path Tracing
God Rays in 3D Pixel Art Game Engine
Why Pixel Art is Better than Ray Tracing
Integrated sprite sheets from Aseprite - 2D Ray Traced Game
Pixelite GI: Realtime Raytracing for Pixel Art Games
Pixelite GI: Realtime Raytracing for Pixel Art Games Reel 2
Factory game | pixel-perfect 2D ray tracing lighting system
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Next-Gen Pixel Art - Legacy Devlog #20

Next-Gen Pixel Art - Legacy Devlog #20

In this indie game devlog™, we explore an interesting technique of rendering

Multi light support - 2D Ray Traced Game

Multi light support - 2D Ray Traced Game

Multiple light support currently uses photon mapping. It's fast enough for now, so I'm going to hold off on adding shadow mapping ...

2D Pixel Art Ray tracing

2D Pixel Art Ray tracing

Ray tracing

PBR (Physically-Based Rendering) Pixel Art - 2D Ray Tracing

PBR (Physically-Based Rendering) Pixel Art - 2D Ray Tracing

PBR is currently only applied to the background as a proof of concept. Other sprites are over exposed. Fire has been improved.

Dynamic Pixel Art Lighting in Unity (in 1 Minute Tutorial)

Dynamic Pixel Art Lighting in Unity (in 1 Minute Tutorial)

In this video I explain how I do dynamic lighting for my

This is 2D Pixel Path Tracing

This is 2D Pixel Path Tracing

I'm prototyping a

God Rays in 3D Pixel Art Game Engine

God Rays in 3D Pixel Art Game Engine

Date of Recording: 2021-01-23 Using the light-space shadow map of the sun, I can project some quads on the scene to compute ...

Why Pixel Art is Better than Ray Tracing

Why Pixel Art is Better than Ray Tracing

Pixel art

Integrated sprite sheets from Aseprite - 2D Ray Traced Game

Integrated sprite sheets from Aseprite - 2D Ray Traced Game

It was easy to integrate sprite sheets from Aseprite however now I'm running into an unexpected side effects of

Pixelite GI: Realtime Raytracing for Pixel Art Games

Pixelite GI: Realtime Raytracing for Pixel Art Games

Pixelite GI is a real-time, fully raytraced, GPU lighting solution built from the ground up for

Pixelite GI: Realtime Raytracing for Pixel Art Games Reel 2

Pixelite GI: Realtime Raytracing for Pixel Art Games Reel 2

Pixelite GI is a real-time, fully raytraced, GPU lighting solution built from the ground up for

Factory game | pixel-perfect 2D ray tracing lighting system

Factory game | pixel-perfect 2D ray tracing lighting system

I'm not dead (yet?) xd. I've taken a bit of a break to enjoy the summer, but I'm back refreshed and working on the game again.

Ray Tracing Voxels to Look Like Pixel Art

Ray Tracing Voxels to Look Like Pixel Art

The voxel rendering engine I've been building is finally starting to come together. The